#1
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לפני 11 שנים
שלום לכולם,
אני אשמח לשמוע דעות ורעיונות לאוטומציה של הלוחמה הקרקעית בDCS.
אני כרגע בונה מערכת שתעבוד בצורה מסויימת כדי לנהל את הלוחמה הקרקעית בצורה דומה יחסית לאיך שמתנהלת הלוחמה בBMS.
הגדרות המערכת עד עכשיו -
Resources:
1. Each side has several facilities (Army,Factories,Radars).
2. Each facility has resource warehouses.
3. Each relevant warehouse is linked to the close facility warehouse (fuel to fuel, weapons to weapons etc...)
Automatic Commander System (ACS)
Setting:
1. Attacking - 50% of the coalition units are advancing towards the closes enemy facility.
2. Defending - 100% of the coalition units are holding positions.
3. Consolidating - 100% of all units are holding positions until the ACS system has a new Setting.
Facility Balance: (Starting values depends on number of facilities, Default 200)
1. Army - Between x2-x5 value.
2. Factories - Between x2-x5 value.
3. Radars - x1 value. (Has a value also by not detecting incoming units).
Morale: (Starting value is 0, morale will have positive or negative effect)
1. Plane lost - -1
2. Plane destroyed - +1
3. Building destroyed - +5
4. Building lost - -2
5. Building repaired - +2 (Facility buildings will repair/respawn after 2 hours).
6. Vehicle lost - -1
7. Vehicle destroyed - +1
8. Vehicle repaired - +1 (Engineering groups will go through the map and reach locations of destroyed vehicles, after 2 hours in the area the tank would respawn at the nearest Army facility, these groups are not subdue to the ACS setting).
ACS Setting -
Attacking: Coaltion(Morale + Facility Balance) > Coaltion(Morale + Facility Balance)
Defending: Coaltion(Morale + Facility Balance) < Coaltion(Morale + Facility Balance)
Consolidating: Coaltion(Morale + Facility Balance) = Coaltion(Morale + Facility Balance)
אני אשמח לשמוע דעות ורעיונות לאוטומציה של הלוחמה הקרקעית בDCS.
אני כרגע בונה מערכת שתעבוד בצורה מסויימת כדי לנהל את הלוחמה הקרקעית בצורה דומה יחסית לאיך שמתנהלת הלוחמה בBMS.
הגדרות המערכת עד עכשיו -
Resources:
1. Each side has several facilities (Army,Factories,Radars).
2. Each facility has resource warehouses.
3. Each relevant warehouse is linked to the close facility warehouse (fuel to fuel, weapons to weapons etc...)
Automatic Commander System (ACS)
Setting:
1. Attacking - 50% of the coalition units are advancing towards the closes enemy facility.
2. Defending - 100% of the coalition units are holding positions.
3. Consolidating - 100% of all units are holding positions until the ACS system has a new Setting.
Facility Balance: (Starting values depends on number of facilities, Default 200)
1. Army - Between x2-x5 value.
2. Factories - Between x2-x5 value.
3. Radars - x1 value. (Has a value also by not detecting incoming units).
Morale: (Starting value is 0, morale will have positive or negative effect)
1. Plane lost - -1
2. Plane destroyed - +1
3. Building destroyed - +5
4. Building lost - -2
5. Building repaired - +2 (Facility buildings will repair/respawn after 2 hours).
6. Vehicle lost - -1
7. Vehicle destroyed - +1
8. Vehicle repaired - +1 (Engineering groups will go through the map and reach locations of destroyed vehicles, after 2 hours in the area the tank would respawn at the nearest Army facility, these groups are not subdue to the ACS setting).
ACS Setting -
Attacking: Coaltion(Morale + Facility Balance) > Coaltion(Morale + Facility Balance)
Defending: Coaltion(Morale + Facility Balance) < Coaltion(Morale + Facility Balance)
Consolidating: Coaltion(Morale + Facility Balance) = Coaltion(Morale + Facility Balance)

